Enter a vibrant cosmic arcade challenge built around speed and precision :) 

Spin the neon wheel, match the correct colours, and destroy every target before time runs out! What starts simple quickly turns into a fast-paced test of speed, focus, and precision.

Featuring vibrant visuals, satisfying gameplay, and catchy music that keeps the energy pumping from start to finish.

Easy to learn but hard to master ;o)

Can you beat the clock and hit the target score?

Development log

Comments

Log in with itch.io to leave a comment.

Okay, much better! Nice work on the game improvements. The Yellow color addition was great! Great and catchy song btw. I really like it.

Couple of food for thought ideas:

  • Are you planning to have some music for your main menu screen? I think it would awesome to have that song you have playing for your game in the main menu. It’s sooo catchy!
  • Are you planning on having something animated in the main menu screen? Like the planets in the background or your main game logo spin? I feel like it would give it more life.
  • I find the panel on the bottom left distracting after the first round. I would simply remove it after your first round or couple of successful hits.
  • I feel like you have an opportunity to add some tense moments with your music and timer. You could speed up the music when you are close to timing out.
  • You could change the color of the timer to red as it decreases down to the last 10 secs
  • I feel like adding a -3 or -6 or -10 points on missed color matching would help the player feedback.
  • I would recommend Showing the instructions first as a panel with the game paused with “Hit Spacebar to start” also mention that hitting spacebar is the way you connect the color and target to get points.
  • I feel like you’re missing more juice when you successfully match the color and target. BTW the explosion sound is pretty solid. Just feel like needs a bit more? I like the use of the camera shake to tell the player it’s incorrect.
  • When you move on to the next level keep the song going. I feel like you take me out of the experience when you stop the music during level transition. I’m vibing and crushing keep me in it.

Hope this helps. You’re doing great! Keep up the good work!

Once again, massive thanks for your feedback on this man :) 

I had a bit of a nightmare yesterday, everything was going well and I looked at my code and thought, "Hmm, I think I'll do a little refactoring and make the code a lot cleaner". This move nearly cost my entire project and I nearly gave up, lol :D but I persisted right the way through till now, currently 5:44pm :D I was determined to not only get things back on track, but to update the game based on your latest feedback :) Hopefully everything is working now and nothing else is broken, lol :p Thanks again man!

(1 edit)

I really like the game. Nice work! I feel like the purple and red are too difficult to distinguish between. Played a bit more and I got to the point where I just spammed both the the "A" key and "Spacebar" to just mash my way to Victory

This is super valuable feedback. Thank you very much for taking a look at the game. I will definitely be addressing those issues you mentioned, thank you! :) 

Thanks again for your feedback on the game. I have just released a new update  which includes a fix for the spamming, as well as making the colours more distinctive and some other bits :)